Campaign 3, E45: “Ominous Lectures”

Combat:

  1. None

Recurring Themes:

  • None

Pre-show:

  • None

Campaign 3 Intro 2:

Time: 1:47

Epilepsy and light sensitivity

  • Rapidly alternating colors: High contrast bright colors, often on bright white, that rapidly shift with frequent jump cuts.
  • Flashing motion effects: Low frame animation without blur frames. Motion blur at the beginning Jumping stills with bright white lines on a dark background appear to flash as they change.
  • Jumpy rotoscoped shots: Short cuts for rotoscoped animation with a lot of movement can appear jumpy and disorienting. May affect motion sensitivity.

Part 1:

Occurrences:

  • Mental Magic: A character is in a dazed state due to mental magic.
  • Restraints: A character is tied up to hold them prisoner.
    Description

Mentions:

  • Cops: Law enforcement encounters mentioned a few times during a recounting of events that happened off screen.
  • Mental Magic: Brief mention of cops using mental magic to get a confession.
  • Sex: Short discussion of internet enabled dildos.

Break:

D&D Beyond Ad With Aabria Iyengar

 

WizKids Monsters of Exandria

Legend of Vox Machina Season 2 Trailer

Time: 1:57

Occurrences:

  • City Destruction: Various scenes of Dragons attacking.
  • Drinking: Characters shown getting drunk.
  • Drugs(hallucinations): A character hallucinates and is sick, presumably after eating something.
  • Animal Bite: A character is bit by a wolf in the groin.

Visual appearances:

  • Flashing Lights: Animated magical spell effects.
  • Blood: A character is covered in blood.

Critical Role Shop Showcase

Tal'Dorei Reborn Book

Welcome to Tal'Dorei Soundtrack Ad

Welcome to Wildemount Soundtrack Ad

Critical Recap Ad

Fanart and Cosplay Submission Ad

Critical Role Twitch Unboxing Ad

Time: 2:35

Visual appearances:

  • Flashing Lights: Digital glitch effects.

Sound effects:

  • Ghostly Whispers
  • Crashing and Breaking

Part 2:

Occurrences:

  • Mind Magic: A character is forced to give information through the use of mind magic and is left disoriented and severely impaired afterwards.
  • Self Harm: Brief description as an intimidation tactic.
  • Gore: Pate's magical familiar dispelling and reappearance happens in a burst of blood.
  • Horror Imagery: Decorative bones and creepy dolls.

Detailed descriptions:

  • Horror Imagery: Monstrous hag/archfae description

Mentions:

  • FCG Flesh Parts: Tongue
  • Joint Injury: Laudna decay/body injuries characterization.