Campaign 3
Campaign 3, E71: “Mist and Whimsy”
Recurring Themes:
– Poop: To hide their scent from a large monster, the characters seek out getting pooped on by small sentient animals. It is talked about and planned for multiple times.
Campaign 3, E70: “Embattled in Bassuras”
Recurring Themes:
– Drugs: Characters interact with a cult like group that organizes itself around the use of drugs.
Campaign 3, E69: “Nice”
Recurring Themes:
– Manipulation: Cursed sword tries to convince a character that powerful allies can’t be trusted.
– Trauma: Characters speak with people from their backstories and talk about past traumatic events.
Campaign 3, E68: “For The Tempest”
Recurring Themes:
– None
Campaign 3, 67: “Bloody Flowers”
Recurring Themes:
-Environmental destruction: Episode takes place in a forest kept in an unending state of destruction because of demonic magic. Includes descriptions of dead trees, ash, and depleted dirt. The area is also the site of an old haunted battlefield.
-Demons: Many demons and demonic creatures throughout the episode with various levels of description.
Campaign 3, E66: “Aid of the Tempest”
Recurring Themes:
– Environmental destruction: Characters spend the second half of the episode in a forest in a state of permanent destruction, with some areas that are smokey and the smell of ash.
– Horror: Setting and enemies are horror genre including corrupted landscape, undead, and monstrous transformations.
Campaign 3, E65: “A Path of Vengeance”
Recurring Themes:
– Religion: Discussing gods along with their presence and impact of them and their followers in the world.
– Smoking: Sam’s gas can shows FCG smoking.
Campaign 3, E64: “Reunited”
Recurring Themes:
– Military presence: Throughout the episode characters see soldiers from multiple world militaries stationed in a city.
– Religion: Repeated discussions about the roles, both good and bad, that religious institutions play in the world.
Campaign 3, E63: “A Haunted Past”
Recurring Themes:
-Trauma: Characters reminded of past trauma and put in new circumstances that reinforces traumatic memories.
Campaign 3, E62: “A Long Walk of Reflection”
Recurring Themes:
– Hunting, fishing: Characters repeatedly discuss how they acquire food while camping.
– Desecrated bodies: Remains of humanoids and animals are moved, looted, and used like neutral objects.