Campaign 3, E1: “The Draw of Destiny”

Combat:

  1. Twitch: 1:54:50 to 2:36:18, YouTube: 1:39:56 to 2:21:24

Recurring Themes:

  • Class Divide: Episode introduces characters through highlighting the different economic classes in the city.

Pre-show:

Occurrences:

  • Financial Distress: Comments about a family's financial situation being unstable and resolved by the subject of the song.

Visual appearances:

  • Green screen montage: A series of green screen background images showing, alcohol (beer bottle), cats, food preparation, large drawn eyes, CGI monsters (t-rex, large spider), clothespins on face, and flashing lights (city at night, fireworks).
    Twitch: h:m:s to h:m:s, YouTube: 0:03:55 to 0:04:54

Sound effects:

    • Fireworks: Reduced volume fireworks finale explosions.
      Twitch: 0:18:26 to 0:19:46, YouTube: 0:04:48 to 0:04:53
    • Applause: Reduced volume audience applause sound effect.
      Twitch: 0:19:46 to 0:20:00, YouTube: 0:04:53 to 0:05:06

 

Critical Role Logo

Time: 0:16

Visual appearances:

  • Flashing lights and fire: The logo has a fire effect flaring up on a dark background.

Part 1:

Occurrences:

  • Heights & airborne vehicles: A city built on cliffs is described with view down. Characters travel in hanging cable cars, and the height they are suspended at is described. Later characters travel in a skyship, which experiences turbulence. Jokes are made about crashing. After that another group travels in hanging cable cars, and the height they are suspended at is described. The car is temporarily stuck, but arrives with no problem.
  • Alcohol: Scene set in a tavern. Beer drank for breakfast.

Detailed descriptions:

  • Monstrous transformation: A character uses Form of Dread to transform their body to look frightening. Includes bone movement, and dripping black ooze.

Mentions:

  • Dead Animal: A character wears a small animal’s carcass as an accessory.

Sound effects:

  • Slurping sound: A cast member makes a slurping noise for the sound of ichor dripping.
    Twitch: 0:30:52 to 2:30:54, YouTube: 2:15:58 to 2:16:00

Break

Intro for The Legend of Vox Machina

Time: 1:09

Visual appearances:

  • Flashing lights: Spell effects and fire animation (mainly white and yellow light).
  • Eyes: Starts with a closeup of a Raven's eyes. Later a closeup on a character's eyes. End's with magical eyes in the clouds.
  • Heights: a view of a city from above following a swooping bird.
  • Blood and gore: A monster is killed by bursting through its head. Other enemies are fought. Badly wounded characters are shown after a battle.
  • Fire: A Village is shown burning with two scared witnesses.
  • Imprisonment: A character is shown leaving a prison with hanging manacles.
  • Gun: A character is shown wielding a gun.

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Time: 2:37

Occurrences:

  • Insects: Bees are mentioned multiple times before they attack a person. We hear sounds of swarm buzzing and comical distress, and see a swarm, but no attack is directly shown.

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Part 2:

Occurrences:

  • Alcohol: Characters drink in a tavern. Other tavern patrons are described.
  • Gambling: a betting card game is simulated with a dice game.
  • Mental magic: A character reads someone's thoughts.
  • Intoxicated Law Enforcement: a very intoxicated and mostly asleep bar patron is wearing a guard uniform.

Discussions:

  • Death of friends: a character describes their past adventuring party dying.

Sound effects:

  • Vomiting: A character regurgitates waste like an owl. The player acts it out and makes sounds.
    Twitch: 4:02:44 to 4:03:00, YouTube: 3:39:13 to 3:39:29