Campaign 3, E4: “On the Trail of a Killer”

Combat:

  1. None

Recurring Themes:

  • Death & Mourning: The episode revolves around the death of a friend.

Pre-show:

  • None

Critical Role Logo

Time: 0:16

Visual appearances:

  • Flashing lights and fire: The logo has a fire effect flaring up on a dark background.

Part 1:

Occurrences:

  • Major Character Death: A major character’s body is discovered.
  • Mourning: The group mourns a recently deceased friend.
  • Food: Characters buy and eat breakfast, which is briefly described.
  • Tight Space & Heights: A character crawls into a dark and long tunnel that leads into a deep chasm.

Discussions:

  • Death & Mourning: Long discussions about a recently deceased friend and how it makes them feel. The subject comes and goes throughout the first part, and other fallen friends are mentioned.

Mentions:

  • Alcohol/alcoholism: Alcoholic patrons are seen in a tavern late at night, with a comment made about their choices. Later, a drunk person is seen in an alley.
  • Blood:  Blood on the ground is briefly described.
  • Snake: A character turns into a small snake.
  • Death: A character briefly describes what killed a friend of theirs.

Sound effects:

  • Monkey screech: Mister yells suddenly and loudly.
    Twitch: 1:28:42 to 1:28:47, YouTube: 1:13:48 to 1:13:53

 

Break

Elder Scrolls Online Ad

Time: 1:00

Visual appearances:

  • Flashing Lights: Digital fire and flashing scene transitions.
  • Fire: used as spells, monster attacks, and a lava environment.

Sound effects:

  • Monster roars
  • Battle: Fantasy-medieval combat.

Critical Role Foundation Veterans Day Fundraiser

Critical Recap Ad

Critical Role Shop Showcase

Fanart and Cosplay Submission Ad

Twitch Subscription Sam's ASMR Ad

Time: 2:38

Mentions:

  • Teeth: Teeth implied to be growing where they shouldn't.

Visual appearances:

  • Kaleidoscope/hypnotic patterns: Background images of swirling brightly colored kaleidoscope views.

Sound effects:

  • ASMR parody: A wide range of ASMR sounds that are not all soothing. Some sounds are jarring and loud.

Part 2:

Occurrences:

  • Mental magic: Charm Person used to gain information.
  • Funeral & Mourning: The group mourns a recently deceased friend.
  • Food: The party buys and eats baked goods.