Exandria Unlimited: Calamity, E1: “Excelsior”
Combat:
- None
Recurring Themes:
- Recurring Nightmares: A character has a long nightmare at the start of the episode and repeated references to it show that this is a long term recurring nightmare.
- Absent parent: Discussion of a child being in foster care due to their parent's job, and having not seen their parent in many years.
- Alcohol: The second half of the episode takes place at an event with a lot of alcohol.
Pre-show:
- None
Exandria Unlimited: Calamity Intro
Time: 1:32
Visual appearances:
- Broken glass: Broken window pieces hover around unbroken stained glass panels.
- Extreme weather/snow: Scene takes place in a blizzard.
- City Destruction/fire: A city is destroyed and on fire.
- Fire/lava: Lava is in the background of a scene, illuminating the window.
- Magical corrosion: Rapidly rusting metal.
- Building Destruction: A shot of a room transitions into the same room as dusty ruin.
Part 1:
Occurrences:
- Blood: A character has a mouth full of blood and some dripping off them in a dream. Referenced repeatedly throughout the scene.
- Dissociation: A character feels out-of-body and disconnected with jumbled thoughts.
- Low-motion combat: Combat occurs in the narrative instead of rounds. Time moves in strange and jumpy ways.
- Head wound: After a character is hit in the head, they experience disorientation and other signs of a concussion.
- Child in danger: A character fears for a child's safety in a dream.
- Queer death: A character remembers the traumatic death of a same-gender spouse. Many references to how it continues to affect them.
- Falling: ground rushing towards a character's view.
- Political corruption: Influential people are shown using their power for personal gain. Includes media controlling public perception of political candidates, unsanctioned experimentation with public resources, fraudulent accounting, and political favors.
- Tense family relationships: Two characters who are divorced from each other briefly fight about the things that led to their divorce.
- Law Enforcement indifference: Law enforcement dismisses reports of a threat as unimportant and not worth investigating.
Detailed descriptions:
- City destruction: Vivid dream of a city well known to a character being destroyed, but not seeing the cause. Fire, explosions, collapsed buildings, and something large crashing into the city destroying large portions of it.
Discussions:
- Weapons testing: Two characters discuss another country's plans to test a new unknown weapon on an unaware city.
Mentions:
- Food: A character is gifted food and briefly has a snack.
- Indifference to harm to children: Characters casually discuss known hazards to children as normal.
Break
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Time: 2:38
Mentions:
- Teeth: Teeth implied to be growing where they shouldn't.
Visual appearances:
- Kaleidoscope/hypnotic patterns: Background images of swirling brightly colored kaleidoscope views.
Sound effects:
- ASMR parody: A wide range of ASMR sounds that are not all soothing. Some sounds are jarring and loud.
Part 2:
Occurrences:
- Alcohol: Free-flowing drinks at a large party and very drunk guests.
- Food: Food is served at a large party.
- Bullying: A character is invited to a party to be asked invasive questions and mocked for their beliefs.
- Blood: Description of a fatal neck wound.
Detailed descriptions:
- Eyes: Description of seeing parts of eyes/disembodied eyes as a part of seeing invisibility.
- Horror: Mutilated animated body and an enemy appearing in a mirror.
Sound effects:
- Jump scare: Sudden horror yell. Players react to it.
YouTube: 4:09:30 to 4:09:36