Exandria Unlimited: Calamity, E1: “Excelsior”

Combat:

  • None

Recurring Themes:

  • Recurring Nightmares: A character has a long nightmare at the start of the episode and repeated references to it show that this is a long term recurring nightmare.
  • Absent parent: Discussion of a child being in foster care due to their parent's job, and having not seen their parent in many years.
  • Alcohol: The second half of the episode takes place at an event with a lot of alcohol.

Pre-show:

  • None

Exandria Unlimited: Calamity Intro

Time: 1:32

Visual appearances:

  • Broken glass: Broken window pieces hover around unbroken stained glass panels.
  • Extreme weather/snow: Scene takes place in a blizzard.
  • City Destruction/fire: A city is destroyed and on fire.
  • Fire/lava: Lava is in the background of a scene, illuminating the window.
  • Magical corrosion: Rapidly rusting metal.
  • Building Destruction: A shot of a room transitions into the same room as dusty ruin.

Part 1:

Occurrences:

  • Blood: A character has a mouth full of blood and some dripping off them in a dream. Referenced repeatedly throughout the scene.
  • Dissociation: A character feels out-of-body and disconnected with jumbled thoughts.
  • Low-motion combat: Combat occurs in the narrative instead of rounds. Time moves in strange and jumpy ways.
  • Head wound: After a character is hit in the head, they experience disorientation and other signs of a concussion.
  • Child in danger: A character fears for a child's safety in a dream.
  • Queer death: A character remembers the traumatic death of a same-gender spouse. Many references to how it continues to affect them.
  • Falling: ground rushing towards a character's view.
  • Political corruption: Influential people are shown using their power for personal gain. Includes media controlling public perception of political candidates, unsanctioned experimentation with public resources, fraudulent accounting, and political favors.
  • Tense family relationships: Two characters who are divorced from each other briefly fight about the things that led to their divorce.
  • Law Enforcement indifference: Law enforcement dismisses reports of a threat as unimportant and not worth investigating.

Detailed descriptions:

  • City destruction: Vivid dream of a city well known to a character being destroyed, but not seeing the cause. Fire, explosions, collapsed buildings, and something large crashing into the city destroying large portions of it.

Discussions:

  • Weapons testing: Two characters discuss another country's plans to test a new unknown weapon on an unaware city.

Mentions:

  • Food: A character is gifted food and briefly has a snack.
  • Indifference to harm to children: Characters casually discuss known hazards to children as normal.

Break

Critical Role Shop Showcase

Critical Recap Ad

Fanart and Cosplay Submission Ad

Twitch Subscription Sam's ASMR Ad

Time: 2:38

Mentions:

  • Teeth: Teeth implied to be growing where they shouldn't.

Visual appearances:

  • Kaleidoscope/hypnotic patterns: Background images of swirling brightly colored kaleidoscope views.

Sound effects:

  • ASMR parody: A wide range of ASMR sounds that are not all soothing. Some sounds are jarring and loud.

Part 2:

Occurrences:

  • Alcohol: Free-flowing drinks at a large party and very drunk guests.
  • Food: Food is served at a large party.
  • Bullying: A character is invited to a party to be asked invasive questions and mocked for their beliefs.
  • Blood: Description of a fatal neck wound.

Detailed descriptions:

  • Eyes: Description of seeing parts of eyes/disembodied eyes as a part of seeing invisibility.
  • Horror: Mutilated animated body and an enemy appearing in a mirror.

Sound effects:

  • Jump scare: Sudden horror yell. Players react to it.
    YouTube: 4:09:30 to 4:09:36