Critical Role Content Warning
Critical Role Content Warning is a fan project to make content warnings for the Critical Role web series. We track content warnings during the show to help people make informed decisions about viewing.
We're an all-volunteer project not associated with Critical Role. Our aim is to provide a more detailed content warnings than any company can reasonably provide. Our resource is not a judgement on what should or shouldn't be in the show, only a description of what's there.
Please note that content warnings encompass more than triggers, but also things people find unpleasant and would like to be informed of. We err on the side of including things if we're unsure if they're needed, because it's safer for it to be there if it's needed.
While we have a team who have researched what to look for, there's a lot of material to process and we can miss things or be inaccurate. We welcome constructive feedback to help improve the project and discuss all of it.
Recurring Themes:
– Poop: To hide their scent from a large monster, the characters seek out getting pooped on by small sentient animals. It is talked about and planned for multiple times.
Recurring Themes:
– Drugs: Characters interact with a cult like group that organizes itself around the use of drugs.
Recurring Themes:
– Manipulation: Cursed sword tries to convince a character that powerful allies can’t be trusted.
– Trauma: Characters speak with people from their backstories and talk about past traumatic events.
Recurring Themes:
-Environmental destruction: Episode takes place in a forest kept in an unending state of destruction because of demonic magic. Includes descriptions of dead trees, ash, and depleted dirt. The area is also the site of an old haunted battlefield.
-Demons: Many demons and demonic creatures throughout the episode with various levels of description.
Recurring Themes:
– Environmental destruction: Characters spend the second half of the episode in a forest in a state of permanent destruction, with some areas that are smokey and the smell of ash.
– Horror: Setting and enemies are horror genre including corrupted landscape, undead, and monstrous transformations.
Recurring Themes:
– Religion: Discussing gods along with their presence and impact of them and their followers in the world.
– Smoking: Sam’s gas can shows FCG smoking.
Recurring Themes:
– Military presence: Throughout the episode characters see soldiers from multiple world militaries stationed in a city.
– Religion: Repeated discussions about the roles, both good and bad, that religious institutions play in the world.
Recurring Themes:
-Trauma: Characters reminded of past trauma and put in new circumstances that reinforces traumatic memories.
Recurring Themes:
– Hunting, fishing: Characters repeatedly discuss how they acquire food while camping.
– Desecrated bodies: Remains of humanoids and animals are moved, looted, and used like neutral objects.