Posts Tagged ‘Campaign 3’
Campaign 3, E61: “Crisis of Faith”
Recurring Themes:
– Religion: The role of religion and temples in Exandria is discussed including missionaries, religious military, and religious abuse.
-Law enforcement: Armored religious guards are a major feature in the town the episode takes place in.
-Bodily fluids. Descriptions and role play reactions bring up bodily fluids multiple times.
Campaign 3, E60: “Faith or Famine”
Recurring Themes:
– Religion: The role of religion and temples in Exandria is discussed including missionaries, religious military, and religious abuse.
– Law enforcement: Armored religious guards are a major feature in the town the episode takes place in.
Campaign 3, E59: “Somewhere Out There”
Recurring Themes:
– Trauma: Characters facing new traumatic situations similar to long held trauma from their backstories and needing to confront their automatic reactions. One character has repeated flashbacks to lost people throughout the episode.
Campaign 3, E58: “Escape From The Past”
Recurring Themes:
– Guns: A guest character uses guns to fight.
– Destroyed city: Episode takes place in the ruins of a city destroyed a long time ago and preserved in a state of destruction.
– Horror imagery: Magically corrupted nature.
– Monster sounds: Many different monster sounds are made and some unsettle the cast. Including slurping tentacle sounds.
– Many teeth: Recurring descriptions of monstrous mouths with varying detail.
Campaign 3 Complete
All content warnings to date for Campaign 3 have been posted.
Read MoreCampaign 3, E57: “The Sorrow of Molaesmyr”
Recurring Themes:
– Guns: A guest character uses guns to fight.
– Destroyed city: Episode takes place in the ruins of a city destroyed a long time ago and preserved in a state of destruction. Including bodies and destroyed buildings.
– Horror imagery: Magically corrupted nature.
– Mold and decay: Much of the landscape is decayed. Mold and spores are described multiple times and affect the characters.
– Monster sounds: Many different monster sounds are made and some unsettle the cast.
– Blood visual: Sam’s gas can has bloody hand prints on it.
Campaign 3, E56: “By Goat or By Boat”
Recurring Themes:
– Guns: A guest character uses guns to fight.
– Harm to Animals: A goat is killed and characters reference it periodically throughout the rest of the episode.
– Unnatural Animal: Characters observe the animals in a magically polluted forest.
Campaign 3, E55: “Hope Within History”
Recurring Themes:
– None
Campaign 3, E54: “Treacherous Toys”
Recurring Themes:
– Insects: Second half of the episode has the party fighting swarms of buzzing insects and a very large centipede-like creature.
Campaign 3, E53: “Ripples”
Recurring Themes:
– Apocalypse: Repeated discussions about the current effects on the world, and mentions of things from before the Calamity.
– Guns: A guest character uses guns to fight.